Program Listing for File OpRemap.hpp
↰ Return to documentation for file (cvcuda/include/cvcuda/OpRemap.hpp
)
/*
* SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CVCUDA__REMAP_HPP
#define CVCUDA__REMAP_HPP
#include "IOperator.hpp"
#include "OpRemap.h"
#include <cuda_runtime.h>
#include <nvcv/ImageBatch.hpp>
#include <nvcv/ImageFormat.hpp>
#include <nvcv/Tensor.hpp>
#include <nvcv/alloc/Requirements.hpp>
namespace cvcuda {
class Remap final : public IOperator
{
public:
explicit Remap();
~Remap();
void operator()(cudaStream_t stream, const nvcv::Tensor &in, const nvcv::Tensor &out, const nvcv::Tensor &map,
NVCVInterpolationType inInterp, NVCVInterpolationType mapInterp, NVCVRemapMapValueType mapValueType,
bool alignCorners, NVCVBorderType border, float4 borderValue);
void operator()(cudaStream_t stream, const nvcv::ImageBatch &in, const nvcv::ImageBatch &out,
const nvcv::Tensor &map, NVCVInterpolationType inInterp, NVCVInterpolationType mapInterp,
NVCVRemapMapValueType mapValueType, bool alignCorners, NVCVBorderType border, float4 borderValue);
virtual NVCVOperatorHandle handle() const noexcept override;
private:
NVCVOperatorHandle m_handle;
};
inline Remap::Remap()
{
nvcv::detail::CheckThrow(cvcudaRemapCreate(&m_handle));
assert(m_handle);
}
inline Remap::~Remap()
{
nvcvOperatorDestroy(m_handle);
}
inline void Remap::operator()(cudaStream_t stream, const nvcv::Tensor &in, const nvcv::Tensor &out,
const nvcv::Tensor &map, NVCVInterpolationType inInterp, NVCVInterpolationType mapInterp,
NVCVRemapMapValueType mapValueType, bool alignCorners, NVCVBorderType border,
float4 borderValue)
{
nvcv::detail::CheckThrow(cvcudaRemapSubmit(m_handle, stream, in.handle(), out.handle(), map.handle(), inInterp,
mapInterp, mapValueType, static_cast<int8_t>(alignCorners), border,
borderValue));
}
inline void Remap::operator()(cudaStream_t stream, const nvcv::ImageBatch &in, const nvcv::ImageBatch &out,
const nvcv::Tensor &map, NVCVInterpolationType inInterp, NVCVInterpolationType mapInterp,
NVCVRemapMapValueType mapValueType, bool alignCorners, NVCVBorderType border,
float4 borderValue)
{
nvcv::detail::CheckThrow(cvcudaRemapVarShapeSubmit(m_handle, stream, in.handle(), out.handle(), map.handle(),
inInterp, mapInterp, mapValueType,
static_cast<int8_t>(alignCorners), border, borderValue));
}
inline NVCVOperatorHandle Remap::handle() const noexcept
{
return m_handle;
}
} // namespace cvcuda
#endif // CVCUDA__REMAP_HPP